Thursday, June 27, 2013

Shout Text Windows 8 App Development Notes

My first app for Windows 8 was Shout Text. You type into Shout Text, and your text is scaled up as large as possible while still fitting on the screen, as you type. It is the closest thing to a Hello World app as you'll find on the Windows Store that doesn't contain that phrase (by default) and I approached it as the simplest app I could make to learn about Windows modern app development and Windows Store app submission.

I rely on WinJS's default layout to use CSS transforms to scale up the user's text as they type. And they are typing into a simple content editable div.

The app was too simple for me to even consider using ads or charging for it which I learned more about in future apps.

The first interesting issue I ran into was that copying from and then pasting into the content editable div resulted in duplicates of the containing div with copied CSS appearing recursively inside of the content editable div. To fix this I had to catch the paste operation and remove the HTML data from the clipboard to ensure only the plain text data is pasted:

        function onPaste() {
            var text;

            if (window.clipboardData) {
                text = window.clipboardData.getData("Text").toString();
                window.clipboardData.clearData("Html");
                window.clipboardData.setData("Text", util.normalizeContentEditableText(text));
            }
        }
        shoutText.addEventListener("beforepaste", function () { return false; }, false);
        shoutText.addEventListener("paste", onPaste, false);

I additionally found an issue in IE in which applying a CSS transform to a content editable div that has focus doesn't move the screen position of the user input caret - the text is scaled up or down but the caret remains the same size and in the same place on the screen. To fix this I made the following hack to reapply the current cursor position and text selection which resets the screen position of the user input caret.

        function resetCaret() {
            setTimeout(function () {
                var cursorPos = document.selection.createRange().duplicate();
                cursorPos.select();
            }, 200);
        }

        shoutText.attachEvent("onresize", function () { resetCaret(); }, true);

Monday, June 24, 2013

Windows Store on Windows 8 Fun For Independent Developers

Having worked on Windows 8 I'm not in a neutral position to review aspects of it, however I'll say from a high level I love taking the following various positives from smart phone apps and app stores and applying it to the desktop:
  • Independent developers can easily publish apps.
  • One trusted place for a user to find apps.
  • User can trust apps are limited to a declared set of capabilities.
  • One common and easy way for users to buy and try apps.
  • Easy mechanism for independent developers to collect revenue.
Relieving the independent developer of software development overhead, in this case Windows taking care of distribution and sales infrastructure is wonderful for me with my third party developer hat on. This combined with my new found fun of developing in JavaScript and the new Windows Runtime APIs means I've been implementing and finishing various ideas I've had - some for fun and some for productivity on my Surface. Development notes to follow.